If you misspell the directive, you won't get any error or warning. The declare block will simply act as a nest for statements:
<?php
declare(tocks="four hundred")
{
// Has no affect on code and produces
// no error or warning.
}
?>
Tested in php 5.2.5 on XPsp2
declare
La construcción declare es usada para definir directivas de ejecución para un bloque de código. La sintaxis de declare es similar a la de las otras estructuras de control:
declare (directiva) sentencia
Directiva permite asignar el comportamiento del bloque declare. Actualmente una sola directiva es reconocida: la directiva ticks (Consultar más abajo la información sobre la directiva ticks)
La sentencia es lo que se ejecuta -- Como se ejecuta y que efectos secundarios tiene depende de la directiva definida en la directiva.
El constructor declare se puede usar tambien globalmente, afectando a todo el código que le sigue.
<?php
// Estos son lo mismo:
// se puede usar este:
declare(ticks=1) {
// script completo aqui
}
// o este:
declare(ticks=1);
// script completo aqui
?>
Ticks
Un "tick" es un evento que ocurre por cada N sentencias de bajo nivel ejecutadas dentro del bloque declare. El valor de N es especificado por ticks=N como directiva dentro de declare.
El evento que ocurre en cada "tick" es especificado usando la función register_tick_function(). Ver el ejemplo más abajo para más detalles. Tener en cuenta que mas de un evento puede ocurrir por cada "tick"
Example #1 Perfilar una sección de código PHP
<?php
// A function that records the time when it is called
function profile ($dump = FALSE)
{
static $profile;
// Return the times stored in profile, then erase it
if ($dump) {
$temp = $profile;
unset ($profile);
return ($temp);
}
$profile[] = microtime ();
}
// Set up a tick handler
register_tick_function("profile");
// Initialize the function before the declare block
profile ();
// Run a block of code, throw a tick every 2nd statement
declare (ticks=2) {
for ($x = 1; $x < 50; ++$x) {
echo similar_text (md5($x), md5($x*$x)), "<br />;";
}
}
// Display the data stored in the profiler
print_r (profile (TRUE));
?>
"Ticks" es una manera muy buena de eliminar errores, implementando simples trabajos en paralelo, I/O en modo desatendido y otras tareas.
Ver también register_tick_function() y unregister_tick_function().
declare
08-Jan-2008 10:49
06-Jan-2008 03:30
rosen_ivanov's solution can be replaced by a simple call to memory_get_peak_usage() if you're running at least PHP 5.2.0
28-Aug-2006 03:06
As Chris already noted, ticks doesn't make your script multi-threaded, but they are still great. I use them mainly for profiling - for example, placing the following at the very beginning of the script allows you to monitor its memory usage:
<?php
function profiler($return=false) {
static $m=0;
if ($return) return "$m bytes";
if (($mem=memory_get_usage())>$m) $m = $mem;
}
register_tick_function('profiler');
declare(ticks=1);
/*
Your code here
*/
echo profiler(true);
?>
This approach is more accurate than calling memory_get_usage only in the end of the script. It has some performance overhead though :)
30-May-2006 09:06
The scope of the declare() call if used without a block is a little unpredictable, in my experience. It appears that if placed in a method or function, it may not apply to the calls that ensue, like the following:
<?php
function a()
{
declare(ticks=2);
b();
}
function b()
{
// The declare may not apply here, sometimes.
}
?>
So, if all of a sudden the signals are getting ignored, check this. At the risk of losing the ability to make a mathematical science out of placing a number of activities at varying durations of ticks like many people have chosen to do, I've found it simple to just put this at the top of the code, and just make it global.
18-Dec-2005 09:39
as i read about ticks the first time i thought "wtf, useless crap" - but then i discovered some usefull application...
you can declare a tick-function which checks each n executions of your script whether the connection is still alive or not, very usefull for some kind of scripts to decrease serverload
<?php
function check_connection()
{ if (connection_aborted())
{ // do something here, e.g. close database connections
// (or use a shutdown function for this
exit; }
}
register_tick_function("connection");
declare (ticks=20)
{
// put your PHP-Script here
// you may increase/decrease the number of ticks
}
?>
28-Feb-2005 09:16
Also note that PHP is run in a single thread and so everything it does will be one line of code at a time. I'm not aware of any true threading support in PHP, the closest you can get is to fork.
so, declare tick doens't "multi-thread" at all, it is simply is a way to automaticaly call a function every n-lines of code.
08-Jul-2003 03:45
This is a very simple example using ticks to execute a external script to show rx/tx data from the server
<?php
function traf(){
passthru( './traf.sh' );
echo "<br />\n";
flush(); // keeps it flowing to the browser...
sleep( 1 );
}
register_tick_function( "traf" );
declare( ticks=1 ){
while( true ){} // to keep it running...
}
?>
contents of traf.sh:
# Shows TX/RX for eth0 over 1sec
#!/bin/bash
TX1=`cat /proc/net/dev | grep "eth0" | cut -d: -f2 | awk '{print $9}'`
RX1=`cat /proc/net/dev | grep "eth0" | cut -d: -f2 | awk '{print $1}'`
sleep 1
TX2=`cat /proc/net/dev | grep "eth0" | cut -d: -f2 | awk '{print $9}'`
RX2=`cat /proc/net/dev | grep "eth0" | cut -d: -f2 | awk '{print $1}'`
echo -e "TX: $[ $TX2 - $TX1 ] bytes/s \t RX: $[ $RX2 - $RX1 ] bytes/s"
#--= the end. =--
01-Feb-2003 08:56
<?php
ob_end_clean();
ob_implicit_flush(1);
function a() {
for($i=0;$i<=100000;$i++) { }
echo "function a() ";
}
function b() {
for($i=0;$i<=100000;$i++) { }
echo "function b() ";
}
register_tick_function ("a");
register_tick_function ("b");
declare (ticks=4)
{
while(true)
{
sleep(1);
echo "\n<br><b>".time()."</b><br>\n";;
}
}
?>
You will see that a() and b() are slowing down this process. They are in fact not executed every second as expected. So this function is not a real alternative for multithreading using some slow functions..there is no difference to this way: while (true) { a(); b(); sleep(1); }
08-Jan-2003 11:23
If i use ticks i must declare all functions before i call the function.
example:
Dosn't work
<?php
function ticks() {
echo "tick";
}
register_tick_function("ticks");
declare (ticks=1) 1;
echo "";
echo "";
foo(); // Call to undefined function.
function foo() {
echo "foo";
}
?>
Work
<?php
function ticks() {
echo "tick";
}
register_tick_function("ticks");
//declare (ticks=1) 1;
echo "";
echo "";
foo();
function foo() {
echo "foo";
}
?>
win2k : PHP 4.3.0 (cgi-fcgi)
19-Mar-2002 11:45
Correction to above note:
Apparently, the end brace '}' at the end of the statement causes a tick.
So using
------------
declare (ticks=1) echo "1 tick after this prints";
------------
gives the expected behavior of causing 1 tick.
Note: the tick is issued after the statement executes.
Also, after playing around with this, I found that it is not really the multi-tasking I had expected. It behaves the same as simply calling the functions. I.e. each function must finish before passing the baton to the next function. They do not run in parallel.
It also seems that they always run in the order in which they were registered.
So,
<?php
------------
# register tick functions
register_tick_function ("a");
register_tick_function ("b");
# make the tick functions run
declare (ticks=1);
?>
------------
is equivalent to
------------
a();
b();
------------
It is simply a convenient way to have functions called periodically while some other code is being executed. I.e. you could use it to periodically check the status of something and then exit the script or do something else based on the status.
19-Mar-2002 10:58
Here is an example of multi-tasking / multi-threading:
<?php
# declare functions
function a() {
echo "a";
}
function b() {
echo "b";
}
# register tick functions
register_tick_function ("a");
register_tick_function ("b");
# make the tick functions run
declare (ticks=1);
# that's all there is to it.
?>
Notes:
This will make functions a and b run once each at the same time.
If you try:
declare (ticks=1) {
1;
}
They will run twice each. That is because it seems to be an undocumented fact that there is always an extra tick.
Therefore:
declare (ticks=2) {
1;
}
Will cause them to run once.
